News Article

Ghost Recon: Future Soldier is Kinect's Most Hardcore Title Ever

Posted Mon, 06 Jun 2011 by James Newton

It's the future

It's the future

Strategy, shooting and more

Ubisoft's CEO Yves Guillemot took to the stage at E3 2011 to talk more about Tom Clancy's Ghost Recon: Future Soldier and revealed its long-rumoured Kinect support.

The game will support gestures and voice commands in a number of innovative ways. Probably the biggest revelation was the announcement of Gunsmith, a mode that allows you to customise your gun using just your voice and hands: the demonstration showed pulling pieces of the gun apart with gestures and telling Kinect to "optimise for close combat", with the gun realigning itself automatically. It was sleek, fast and pretty unexpected.

Of course, we really want a shooter and that's the next part of Ghost Recon: Future Soldier's arsenal, showing the on-screen character aiming and shooting using just Kinect, with a hand-opening gesture used to fire off a round. It appears intuitive and surprisingly accurate, but the demo only showed a firing range so it'll be interesting to see how it copes on a real battlefield.

Guns, bullets, soldiers and strategy: it's a shame we'll have to wait until 2012 to get our hands on Ghost Recon.

Tags: Ubisoft, E3 2011, Kinect, Hardcore.

  • Tom Clancy's Ghost Recon: Future Soldier (Xbox 360)

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